gordeonbleu

gordon mei. product designer. manhattan, new york.

June 14, 2014 at 3:01am  

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27 months living in NYC.
3 boroughs and apartments later.

Year 1: Brooklyn (Williamsburg)
Year 2: Manhattan (Lower East Side)
Year 3: Queens (Long Island City)

Above: A little over a year of Moves app tracking data, tracking weekday versus weekend movements spanning my move from Brooklyn to Manhattan, to my move from Manhattan to Queens.

From what I can glean, generally more time was spent exploring the outer boroughs on the weekends.

March 22, 2014 at 3:58am  

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One year of Moves data, looking back on my second year living in NYC, tracking all movements from March 2013 through March 2014.

One year of Moves data, looking back on my second year living in NYC, tracking all movements from March 2013 through March 2014.

December 20, 2013 at 12:26am  

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State of the workspace.

State of the workspace.

December 19, 2013 at 12:35am  

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The Misconception of UX versus Visual Design

A colleague the other night remarked that he cares about UX, but not about visual design.

I’ve stressed in the past that visual design is a way we visually communicate to users, whether it’s to help them understand and complete a task, or to evoke an emotional response.

As product designers, we craft products that interact with humans. As long as humans are creatures influenced by feelings, all elements of design absolutely contribute to the user experience.

December 2, 2013 at 2:13am  

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Dug this up from the summer. 1 month of sleep patterns, from an experiment to test sleep quality impact from living in the Lower East Side of NYC.

Dug this up from the summer. 1 month of sleep patterns, from an experiment to test sleep quality impact from living in the Lower East Side of NYC.

October 27, 2013 at 5:44pm  

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19 months living in NYC.

  1. Personal cycling heatmap from March 2012 to October 2013.
  2. Same, for all of 2012. (Living in Williamsburg).
  3. For contrast, all of 2013, thus far. (Living in the Lower East Side).

October 22, 2013 at 9:08pm  

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On Product Management vs Product Design

Over the past year or so, I’ve been trying to reconcile the overlap of what a product manager versus a product designer does. My summary has been that a product manager defines what to make, while a product designer defines how best to make it. Or at least this is the focus of each.

A product manager probably doesn’t want to be handling just project management issues like scheduling, while a product designer would find it disingenuous to have design treated as merely pixel-pushed veneer applied near the end of a waterfall process.

Yet, when it comes to problem solving on a holistic level from either role, it’s hard for each contributor not to step into each other’s territory.

I figured that perhaps these roles are never mutually exclusive, and that their intersection was where fruitful discussion occurred between a product manager / product designer dynamic.

October 5, 2013 at 6:26pm  

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State of the workspace.

State of the workspace.

June 13, 2013 at 4:29pm  

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14 months living in NYC.

June 12, 2013 at 6:38pm  

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Design Fundamentals, Not Flat Design

Here’s something that’s been on my mind for a while, even more relevant now that we’ve seen a glimpse of iOS 7.

The thing about “flat design” or whatever we want to call it is that it’s just a banner name to rally behind, the way HTML5 or AJAX were.  Obviously, flatness is not meant to be taken absolutely and literally, although I’m concerned that it will be when adopted without context.

It would certainly be described as flat, relative to what people have been used to seeing in digital design.  But to stop there misses the point.

We’re returning to the design fundamentals of color, shapes, and typography to visually communicate how a product behaves and responds to user interaction.  ”Flat” is a misnomer because we also use depth and motion to convey hierarchy and flow.

It’s honest design.